SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_AudioStreamFlush

Tell the stream that you're done sending data, and anything being buffered should be converted/resampled and made available immediately.

Syntax

int SDL_AudioStreamFlush(SDL_AudioStream *stream);

Remarks

It is legal to add more data to a stream after flushing, but there will be audio gaps in the output. Generally this is intended to signal the end of input, so the complete output becomes available.

Version

This function is available since SDL 2.0.7.

SDL_NewAudioStream
SDL_AudioStreamPut
SDL_AudioStreamGet
SDL_AudioStreamAvailable
SDL_AudioStreamClear
SDL_FreeAudioStream

CategoryAPI


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