SDL Wiki
(This is the legacy documentation for SDL2, the previous stable version; SDL3 is the current stable version.)

SDL_GameControllerMapping

Get the current mapping of a Game Controller.

Header File

Defined in SDL_gamecontroller.h

Syntax

char * SDL_GameControllerMapping(SDL_GameController *gamecontroller);

Function Parameters

SDL_GameController * gamecontroller the game controller you want to get the current mapping for.

Return Value

(char *) Returns a string that has the controller's mapping or NULL if no mapping is available; call SDL_GetError() for more information.

Remarks

The returned string must be freed with SDL_free().

Details about mappings are discussed with SDL_GameControllerAddMapping().

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGameController


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