Set the player index of an opened game controller.
Defined in SDL_gamecontroller.h
void SDL_GameControllerSetPlayerIndex(SDL_GameController *gamecontroller, int player_index);
SDL_GameController * | gamecontroller | the game controller object to adjust. |
int | player_index | Player index to assign to this controller, or -1 to clear the player index and turn off player LEDs. |
This function is available since SDL 2.0.12.