SDL Wiki
(This is the legacy documentation for SDL2, the previous stable version; SDL3 is the current stable version.)

SDL_GetAudioDeviceName

Get the human-readable name of a specific audio device.

Header File

Defined in SDL_audio.h

Syntax

const char* SDL_GetAudioDeviceName(int index,
                                   int iscapture);

Function Parameters

int index the index of the audio device; valid values range from 0 to SDL_GetNumAudioDevices() - 1.
int iscapture non-zero to query the list of recording devices, zero to query the list of output devices.

Return Value

(const char *) Returns the name of the audio device at the requested index, or NULL on error.

Remarks

This function is only valid after successfully initializing the audio subsystem. The values returned by this function reflect the latest call to SDL_GetNumAudioDevices(); re-call that function to redetect available hardware.

The string returned by this function is UTF-8 encoded, read-only, and managed internally. You are not to free it. If you need to keep the string for any length of time, you should make your own copy of it, as it will be invalid next time any of several other SDL functions are called.

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryAudio


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