Get the position of a window.
Defined in SDL_video.h
void SDL_GetWindowPosition(SDL_Window * window,
int *x, int *y);
SDL_Window * | window | the window to query. |
int * | x | a pointer filled in with the x position of the window, in screen coordinates, may be NULL. |
int * | y | a pointer filled in with the y position of the window, in screen coordinates, may be NULL. |
If you do not need the value for one of the positions a NULL may be passed in the x
or y
parameter.
This function is available since SDL 2.0.0.