(This is the legacy documentation for SDL2, the previous stable version; SDL3 is the current stable version.)
SDL_HINT_RENDER_SCALE_QUALITY
A variable controlling the scaling quality
Defined in SDL_hints.h
Syntax
#define SDL_HINT_RENDER_SCALE_QUALITY "SDL_RENDER_SCALE_QUALITY"
This variable can be set to the following values:
- "0" or "nearest": Nearest pixel sampling
- "1" or "linear": Linear filtering (supported by OpenGL and Direct3D)
- "2" or "best": Currently this is the same as "linear"
By default nearest pixel sampling is used
CategoryAPI, CategoryAPIMacro, CategoryHints