Destroy a haptic effect on the device.
void SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect);
|haptic||the SDL_Haptic device to destroy the effect on|
|effect||the ID of the haptic effect to destroy|
This will stop the effect if it's running. Effects are automatically destroyed when the device is closed.
This function is available since SDL 2.0.0.