Get the number of effects a haptic device can play at the same time.
Defined in SDL_haptic.h
int SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic);
SDL_Haptic * | haptic | the SDL_Haptic device to query maximum playing effects. |
(int) Returns the number of effects the haptic device can play at the same time or a negative error code on failure; call SDL_GetError() for more information.
This is not supported on all platforms, but will always return a value.
This function is available since SDL 2.0.0.