Get the USB product ID of an opened joystick, if available.
Defined in SDL_joystick.h
Uint16 SDL_JoystickGetProduct(SDL_Joystick *joystick);
SDL_Joystick * | joystick | the SDL_Joystick obtained from SDL_JoystickOpen(). |
(Uint16) Returns the USB product ID of the selected joystick, or 0 if unavailable.
If the product ID isn't available this function returns 0.
This function is available since SDL 2.0.6.