SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_JoystickSetVirtualButton

Set values on an opened, virtual-joystick's button.

Syntax

int SDL_JoystickSetVirtualButton(SDL_Joystick *joystick, int button, Uint8 value);

Function Parameters

joystick the virtual joystick on which to set state.
button the specific button on the virtual joystick to set.
value the new value for the specified button.

Return Value

Returns 0 on success, -1 on error.

Remarks

Please note that values set here will not be applied until the next call to SDL_JoystickUpdate, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.

Version

This function is available since SDL 2.0.14.


CategoryAPI


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.