SDL Wiki
(This is the legacy documentation for SDL2, the previous stable version; SDL3 is the current stable version.)

SDL_WaitEvent

Wait indefinitely for the next available event.

Header File

Defined in SDL_events.h

Syntax

int SDL_WaitEvent(SDL_Event * event);

Function Parameters

SDL_Event * event the SDL_Event structure to be filled in with the next event from the queue, or NULL.

Return Value

(int) Returns 1 on success or 0 if there was an error while waiting for events; call SDL_GetError() for more information.

Remarks

If event is not NULL, the next event is removed from the queue and stored in the SDL_Event structure pointed to by event.

As this function may implicitly call SDL_PumpEvents(), you can only call this function in the thread that initialized the video subsystem.

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryEvents


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