Set whether to force integer scales for resolution-independent rendering.
Defined in SDL_render.h
int SDL_RenderSetIntegerScale(SDL_Renderer * renderer,
SDL_bool enable);
SDL_Renderer * | renderer | the renderer for which integer scaling should be set. |
SDL_bool | enable | enable or disable the integer scaling for rendering. |
(int) Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function restricts the logical viewport to integer values - that is, when a resolution is between two multiples of a logical size, the viewport size is rounded down to the lower multiple.
This function is available since SDL 2.0.5.