Set the palette for a pixel format structure.
Defined in SDL_pixels.h
int SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
SDL_Palette *palette);
SDL_PixelFormat * | format | the SDL_PixelFormat structure that will use the palette. |
SDL_Palette * | palette | the SDL_Palette structure that will be used. |
(int) Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 2.0.0.