Set the minimum size of a window's client area.
Defined in SDL_video.h
void SDL_SetWindowMinimumSize(SDL_Window * window,
int min_w, int min_h);
SDL_Window * | window | the window to change. |
int | min_w | the minimum width of the window in pixels. |
int | min_h | the minimum height of the window in pixels. |
This function is available since SDL 2.0.0.