Set the minimum size of a window's client area.
Defined in <SDL3/SDL_video.h>
bool SDL_SetWindowMinimumSize(SDL_Window *window, int min_w, int min_h);
SDL_Window * | window | the window to change. |
int | min_w | the minimum width of the window, or 0 for no limit. |
int | min_h | the minimum height of the window, or 0 for no limit. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function is available since SDL 3.1.3.