Touch finger event structure (event.tfinger.*)
Defined in SDL_events.h
typedef struct SDL_TouchFingerEvent
{/**< SDL_FINGERMOTION or SDL_FINGERDOWN or SDL_FINGERUP */
Uint32 type; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 timestamp; /**< The touch device id */
SDL_TouchID touchId;
SDL_FingerID fingerId;float x; /**< Normalized in the range 0...1 */
float y; /**< Normalized in the range 0...1 */
float dx; /**< Normalized in the range -1...1 */
float dy; /**< Normalized in the range -1...1 */
float pressure; /**< Normalized in the range 0...1 */
/**< The window underneath the finger, if any */
Uint32 windowID; } SDL_TouchFingerEvent;