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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_TouchFingerEvent

Touch finger event structure (event.tfinger.*)

Header File

Defined in <SDL3/SDL_events.h>

Syntax

typedef struct SDL_TouchFingerEvent
{
    SDL_EventType type; /**< ::SDL_EVENT_FINGER_MOTION or ::SDL_EVENT_FINGER_DOWN or ::SDL_EVENT_FINGER_UP */
    Uint32 reserved;
    Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
    SDL_TouchID touchID; /**< The touch device id */
    SDL_FingerID fingerID;
    float x;            /**< Normalized in the range 0...1 */
    float y;            /**< Normalized in the range 0...1 */
    float dx;           /**< Normalized in the range -1...1 */
    float dy;           /**< Normalized in the range -1...1 */
    float pressure;     /**< Normalized in the range 0...1 */
    SDL_WindowID windowID; /**< The window underneath the finger, if any */
} SDL_TouchFingerEvent;

Version

This struct is available since SDL 3.0.0.


CategoryAPI, CategoryAPIStruct


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