Use this function to create a new SDL_AsyncIO object for reading from and/or writing to a named file.
Defined in <SDL3/SDL_asyncio.h>
const char *file, const char *mode); SDL_AsyncIO * SDL_AsyncIOFromFile(
const char * | file | a UTF-8 string representing the filename to open. |
const char * | mode | an ASCII string representing the mode to be used for opening the file. |
(SDL_AsyncIO *) Returns a pointer to the SDL_AsyncIO structure that is created or NULL on failure; call SDL_GetError() for more information.
The mode
string understands the following values:
There is no "b" mode, as there is only "binary" style I/O, and no "a" mode for appending, since you specify the position when starting a task.
This function supports Unicode filenames, but they must be encoded in UTF-8 format, regardless of the underlying operating system.
This call is not asynchronous; it will open the file before returning, under the assumption that doing so is generally a fast operation. Future reads and writes to the opened file will be async, however.
This function is available since SDL 3.2.0.