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SDL_ConvertPixelsAndColorspace

Copy a block of pixels of one format and colorspace to another format and colorspace.

Header File

Defined in <SDL3/SDL_surface.h>

Syntax

bool SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch);

Function Parameters

int width the width of the block to copy, in pixels.
int height the height of the block to copy, in pixels.
SDL_PixelFormat src_format an SDL_PixelFormat value of the src pixels format.
SDL_Colorspace src_colorspace an SDL_Colorspace value describing the colorspace of the src pixels.
SDL_PropertiesID src_properties an SDL_PropertiesID with additional source color properties, or 0.
const void * src a pointer to the source pixels.
int src_pitch the pitch of the source pixels, in bytes.
SDL_PixelFormat dst_format an SDL_PixelFormat value of the dst pixels format.
SDL_Colorspace dst_colorspace an SDL_Colorspace value describing the colorspace of the dst pixels.
SDL_PropertiesID dst_properties an SDL_PropertiesID with additional destination color properties, or 0.
void * dst a pointer to be filled in with new pixel data.
int dst_pitch the pitch of the destination pixels, in bytes.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

The same destination pixels should not be used from two threads at once. It is safe to use the same source pixels from multiple threads.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySurface


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