A macro for defining custom non-FourCC pixel formats.
Defined in <SDL3/SDL_pixels.h>
#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
    ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
     ((bits) << 8) | ((bytes) << 0))| type | the type of the new format, probably a SDL_PixelType value. | 
| order | the order of the new format, probably a SDL_BitmapOrder, SDL_PackedOrder, or SDL_ArrayOrder value. | 
| layout | the layout of the new format, probably an SDL_PackedLayout value or zero. | 
| bits | the number of bits per pixel of the new format. | 
| bytes | the number of bytes per pixel of the new format. | 
Returns a format value in the style of SDL_PixelFormat.
For example, defining SDL_PIXELFORMAT_RGBA8888 looks like this:
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, SDL_PACKEDLAYOUT_8888, 32, 4)It is safe to call this macro from any thread.
This macro is available since SDL 3.2.0.