SDL Wiki

SDL_DestroyGPURenderState

Destroy custom GPU render state.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

void SDL_DestroyGPURenderState(SDL_GPURenderState *state);

Function Parameters

SDL_GPURenderState * state the state to destroy.

Thread Safety

This function should be called on the thread that created the renderer.

Version

This function is available since SDL 3.4.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


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