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SDL_CreateGPURenderState

Create custom GPU render state.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

SDL_GPURenderState * SDL_CreateGPURenderState(SDL_Renderer *renderer, SDL_GPURenderStateCreateInfo *createinfo);

Function Parameters

SDL_Renderer * renderer the renderer to use.
SDL_GPURenderStateCreateInfo * createinfo a struct describing the GPU render state to create.

Return Value

(SDL_GPURenderState *) Returns a custom GPU render state or NULL on failure; call SDL_GetError() for more information.

Thread Safety

This function should be called on the thread that created the renderer.

Version

This function is available since SDL 3.4.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


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