SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_DestroyTexture

Destroy the specified texture.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

void SDL_DestroyTexture(SDL_Texture *texture);

Function Parameters

SDL_Texture * texture the texture to destroy.

Remarks

Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".

Thread Safety

You may only call this function from the main thread.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.