(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)
SDL_DestroyTexture
Destroy the specified texture.
Syntax
void SDL_DestroyTexture(SDL_Texture *texture);
Function Parameters
texture |
the texture to destroy |
Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".
Version
This function is available since SDL 3.0.0.
Related Functions
CategoryAPI, CategoryRender
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