SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_DestroyTexture

Destroy the specified texture.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

void SDL_DestroyTexture(SDL_Texture *texture);

Function Parameters

texture the texture to destroy

Remarks

Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


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