SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_EGL_GetProcAddress

Get an EGL library function by name.

Header File

Defined in SDL_video.h, but apps should use #include <SDL3/SDL.h>

Syntax

SDL_FunctionPointer SDL_EGL_GetProcAddress(const char *proc);

Function Parameters

proc the name of an EGL function

Return Value

Returns a pointer to the named EGL function. The returned pointer should be cast to the appropriate function signature.

Remarks

If an EGL library is loaded, this function allows applications to get entry points for EGL functions. This is useful to provide to an EGL API and extension loader.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction


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