Possible flags to be set for the SDL_GL_CONTEXT_FLAGS attribute.
Defined in <SDL3/SDL_video.h>
typedef Uint32 SDL_GLContextFlag;
#define SDL_GL_CONTEXT_DEBUG_FLAG 0x0001
#define SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG 0x0002
#define SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG 0x0004
#define SDL_GL_CONTEXT_RESET_ISOLATION_FLAG 0x0008
This datatype is available since SDL 3.1.3.