SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GL_MakeCurrent

Set up an OpenGL context for rendering into an OpenGL window.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

bool SDL_GL_MakeCurrent(SDL_Window *window, SDL_GLContext context);

Function Parameters

SDL_Window * window the window to associate with the context.
SDL_GLContext context the OpenGL context to associate with the window.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Remarks

The context must have been created with a compatible window.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryVideo


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.