SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GL_MakeCurrent

Set up an OpenGL context for rendering into an OpenGL window.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

bool SDL_GL_MakeCurrent(SDL_Window *window, SDL_GLContext context);

Function Parameters

SDL_Window * window the window to associate with the context.
SDL_GLContext context the OpenGL context to associate with the window.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Remarks

The context must have been created with a compatible window.

Thread Safety

This function should only be called on the main thread.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryVideo


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