Specifies the facing direction in which triangle faces will be culled.
Defined in <SDL3/SDL_gpu.h>
typedef enum SDL_GPUCullMode
{
SDL_GPU_CULLMODE_NONE, /**< No triangles are culled. */
SDL_GPU_CULLMODE_FRONT, /**< Front-facing triangles are culled. */
SDL_GPU_CULLMODE_BACK /**< Back-facing triangles are culled. */
} SDL_GPUCullMode;This enum is available since SDL 3.2.0.