Specifies the fill mode of the graphics pipeline.
Defined in <SDL3/SDL_gpu.h>
typedef enum SDL_GPUFillMode
{
SDL_GPU_FILLMODE_FILL, /**< Polygons will be rendered via rasterization. */
SDL_GPU_FILLMODE_LINE /**< Polygon edges will be drawn as line segments. */
} SDL_GPUFillMode;This enum is available since SDL 3.2.0.