Specifies the vertex winding that will cause a triangle to be determined to be front-facing.
Defined in <SDL3/SDL_gpu.h>
typedef enum SDL_GPUFrontFace
{/**< A triangle with counter-clockwise vertex winding will be considered front-facing. */
SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE, /**< A triangle with clockwise vertex winding will be considered front-facing. */
SDL_GPU_FRONTFACE_CLOCKWISE } SDL_GPUFrontFace;
This enum is available since SDL 3.1.3