Specifies a mipmap mode used by a sampler.
Defined in <SDL3/SDL_gpu.h>
typedef enum SDL_GPUSamplerMipmapMode
{
SDL_GPU_SAMPLERMIPMAPMODE_NEAREST, /**< Point filtering. */
SDL_GPU_SAMPLERMIPMAPMODE_LINEAR /**< Linear filtering. */
} SDL_GPUSamplerMipmapMode;This enum is available since SDL 3.2.0.