SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GPUStorageBufferReadWriteBinding

A structure specifying parameters related to binding buffers in a compute pass.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

typedef struct SDL_GPUStorageBufferReadWriteBinding
{
    SDL_GPUBuffer *buffer;  /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_WRITE. */
    bool cycle;             /**< true cycles the buffer if it is already bound. */
    Uint8 padding1;
    Uint8 padding2;
    Uint8 padding3;
} SDL_GPUStorageBufferReadWriteBinding;

Version

This struct is available since SDL 3.1.3

See Also


CategoryAPI, CategoryAPIStruct, CategoryGPU


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