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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GamepadButtonLabel

The set of gamepad button labels

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

typedef enum SDL_GamepadButtonLabel
{
    SDL_GAMEPAD_BUTTON_LABEL_UNKNOWN,
    SDL_GAMEPAD_BUTTON_LABEL_A,
    SDL_GAMEPAD_BUTTON_LABEL_B,
    SDL_GAMEPAD_BUTTON_LABEL_X,
    SDL_GAMEPAD_BUTTON_LABEL_Y,
    SDL_GAMEPAD_BUTTON_LABEL_CROSS,
    SDL_GAMEPAD_BUTTON_LABEL_CIRCLE,
    SDL_GAMEPAD_BUTTON_LABEL_SQUARE,
    SDL_GAMEPAD_BUTTON_LABEL_TRIANGLE
} SDL_GamepadButtonLabel;

Remarks

This isn't a complete set, just the face buttons to make it easy to show button prompts.

For a complete set, you should look at the button and gamepad type and have a set of symbols that work well with your art style.

Version

This enum is available since SDL 3.0.0.


CategoryAPI, CategoryAPIEnum


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