The list of capsense types on a gamepad
Defined in <SDL3/SDL_gamepad.h>
typedef enum SDL_GamepadCapSenseType
{
SDL_GAMEPAD_CAPSENSE_INVALID = -1,
SDL_GAMEPAD_CAPSENSE_LEFT_STICK, /**< Activated by touching the top of the left thumbstick */
SDL_GAMEPAD_CAPSENSE_RIGHT_STICK, /**< Activated by touching the top of the right thumbstick */
SDL_GAMEPAD_CAPSENSE_LEFT_GRIP, /**< Activated by gripping the left handle of the controller */
SDL_GAMEPAD_CAPSENSE_RIGHT_GRIP, /**< Activated by gripping the right handle of the controller */
SDL_GAMEPAD_CAPSENSE_COUNT
} SDL_GamepadCapSenseType;This enum is available since SDL 3.6.0.