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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get the label of a button on a gamepad.

Header File

Defined in <SDL3/SDL_gamepad.h>


SDL_GamepadButtonLabel SDL_GetGamepadButtonLabelForType(SDL_GamepadType type, SDL_GamepadButton button);

Function Parameters

SDL_GamepadType type the type of gamepad to check.
SDL_GamepadButton button a button index (one of the SDL_GamepadButton values).

Return Value

(SDL_GamepadButtonLabel) Returns the SDL_GamepadButtonLabel enum corresponding to the button label.


This function is available since SDL 3.0.0.

See Also

CategoryAPI, CategoryAPIFunction, CategoryGamepad

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