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SDL_GetGamepadGUIDForID

Get the implementation-dependent GUID of a gamepad.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

SDL_GUID SDL_GetGamepadGUIDForID(SDL_JoystickID instance_id);

Function Parameters

SDL_JoystickID instance_id the joystick instance ID.

Return Value

(SDL_GUID) Returns the GUID of the selected gamepad. If called on an invalid index, this function returns a zero GUID.

Remarks

This can be called before any gamepads are opened.

Thread Safety

It is safe to call this function from any thread.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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