Get the SDL_Joystick associated with an instance ID, if it has been opened.
Defined in <SDL3/SDL_joystick.h>
SDL_Joystick * SDL_GetJoystickFromID(SDL_JoystickID instance_id);
SDL_JoystickID | instance_id | the instance ID to get the SDL_Joystick for. |
(SDL_Joystick *) Returns an SDL_Joystick on success or NULL on failure or if it hasn't been opened yet; call SDL_GetError() for more information.
This function is available since SDL 3.1.3.