Get the SDL_Joystick associated with a player index.
Defined in <SDL3/SDL_joystick.h>
int player_index); SDL_Joystick * SDL_GetJoystickFromPlayerIndex(
int | player_index | the player index to get the SDL_Joystick for. |
(SDL_Joystick *) Returns an SDL_Joystick on success or NULL on failure; call SDL_GetError() for more information.
This function is available since SDL 3.1.3.