Get the instance ID of an opened joystick.
Defined in <SDL3/SDL_joystick.h>
SDL_JoystickID SDL_GetJoystickID(SDL_Joystick *joystick);
SDL_Joystick * | joystick | an SDL_Joystick structure containing joystick information. |
(SDL_JoystickID) Returns the instance ID of the specified joystick on success or 0 on failure; call SDL_GetError() for more information.
This function is available since SDL 3.1.3.