Get the number of effects a haptic device can play at the same time.
Defined in <SDL3/SDL_haptic.h>
int SDL_GetMaxHapticEffectsPlaying(SDL_Haptic *haptic);
SDL_Haptic * | haptic | the SDL_Haptic device to query maximum playing effects. |
(int) Returns the number of effects the haptic device can play at the same time or -1 on failure; call SDL_GetError() for more information.
This is not supported on all platforms, but will always return a value.
This function is available since SDL 3.1.3.