SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetMice

Get a list of currently connected mice.

Header File

Defined in <SDL3/SDL_mouse.h>

Syntax

SDL_MouseID* SDL_GetMice(int *count);

Function Parameters

count a pointer filled in with the number of mice returned

Return Value

Returns a 0 terminated array of mouse instance IDs which should be freed with SDL_free(), or NULL on error; call SDL_GetError() for more details.

Remarks

Note that this will include any device or virtual driver that includes mouse functionality, including some game controllers, KVM switches, etc. You should wait for input from a device before you consider it actively in use.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction


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