Create an SDL_PixelFormatDetails structure corresponding to a pixel format.
Defined in <SDL3/SDL_pixels.h>
const SDL_PixelFormatDetails * SDL_GetPixelFormatDetails(SDL_PixelFormat format);
SDL_PixelFormat | format | one of the SDL_PixelFormat values. |
(const SDL_PixelFormatDetails *) Returns a pointer to a SDL_PixelFormatDetails structure or NULL on failure; call SDL_GetError() for more information.
Returned structure may come from a shared global cache (i.e. not newly allocated), and hence should not be modified, especially the palette. Weird errors such as Blit combination not supported
may occur.
It is safe to call this function from any thread.
This function is available since SDL 3.1.3.