Get VSync of the given renderer.
int SDL_GetRenderVSync(SDL_Renderer *renderer, int *vsync);
renderer | The renderer to toggle |
vsync | an int filled with 1 for on, 0 for off. All other values are reserved |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 3.0.0.