Toggle VSync of the given renderer.
Defined in <SDL3/SDL_render.h>
bool SDL_SetRenderVSync(SDL_Renderer *renderer, int vsync);
#define SDL_RENDERER_VSYNC_DISABLED 0
#define SDL_RENDERER_VSYNC_ADAPTIVE (-1)
SDL_Renderer * | renderer | the renderer to toggle. |
int | vsync | the vertical refresh sync interval. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
When a renderer is created, vsync defaults to SDL_RENDERER_VSYNC_DISABLED.
The vsync
parameter can be 1 to synchronize present with every vertical refresh, 2 to synchronize present with every second vertical refresh, etc., SDL_RENDERER_VSYNC_ADAPTIVE for late swap tearing (adaptive vsync), or SDL_RENDERER_VSYNC_DISABLED to disable. Not every value is supported by every driver, so you should check the return value to see whether the requested setting is supported.
You may only call this function from the main thread.
This function is available since SDL 3.1.3.