Get the blend mode used for blit operations.
Defined in <SDL3/SDL_surface.h>
bool SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode);
SDL_Surface * | surface | the SDL_Surface structure to query. |
SDL_BlendMode * | blendMode | a pointer filled in with the current SDL_BlendMode. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function is available since SDL 3.1.3.