SDL Wiki

SDL_GetSurfaceColorKey

Get the color key (transparent pixel) for a surface.

Header File

Defined in <SDL3/SDL_surface.h>

Syntax

bool SDL_GetSurfaceColorKey(SDL_Surface *surface, Uint32 *key);

Function Parameters

SDL_Surface * surface the SDL_Surface structure to query.
Uint32 * key a pointer filled in with the transparent pixel.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Remarks

The color key is a pixel of the format used by the surface, as generated by SDL_MapRGB().

If the surface doesn't have color key enabled this function returns false.

Thread Safety

It is safe to call this function from any thread.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySurface


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