Get the palette used by a surface.
Defined in <SDL3/SDL_surface.h>
SDL_Palette * SDL_GetSurfacePalette(SDL_Surface *surface);
SDL_Surface * | surface | the SDL_Surface structure to query. |
(SDL_Palette *) Returns a pointer to the palette used by the surface, or NULL if there is no palette used.
This function is available since SDL 3.1.3.