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SDL_SetSurfacePalette

Set the palette used by a surface.

Header File

Defined in <SDL3/SDL_surface.h>

Syntax

bool SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette);

Function Parameters

SDL_Surface * surface the SDL_Surface structure to update.
SDL_Palette * palette the SDL_Palette structure to use.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Remarks

Setting the palette keeps an internal reference to the palette, which can be safely destroyed afterwards.

A single palette can be shared with many surfaces.

Thread Safety

This function can be called on different threads with different surfaces.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySurface


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