SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_HINT_FRAMEBUFFER_ACCELERATION

A variable controlling how 3D acceleration is used to accelerate the SDL screen surface.

Header File

Defined in SDL_hints.h, but apps should use #include <SDL3/SDL.h>

Syntax

#define SDL_HINT_FRAMEBUFFER_ACCELERATION   "SDL_FRAMEBUFFER_ACCELERATION"

Remarks

SDL can try to accelerate the SDL screen surface by using streaming textures with a 3D rendering engine. This variable controls whether and how this is done.

The variable can be set to the following values:

This hint should be set before calling SDL_GetWindowSurface()

Version

This hint is available since SDL 3.0.0.


CategoryAPI, CategoryAPIMacro, [[CategoryHints]]


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