A variable controlling whether the RAWINPUT driver should pull correlated data from XInput.
Defined in <SDL3/SDL_hints.h>
#define SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT "SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
The variable can be set to the following values:
This hint should be set before a gamepad is opened.
This hint is available since SDL 3.2.0.