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SDL_HINT_PS2_GS_COLOR_DEPTH

A variable controlling the pixel storage mode of the PS2's framebuffer.

Header File

Defined in <SDL3/SDL_hints.h>

Syntax

#define SDL_HINT_PS2_GS_COLOR_DEPTH "SDL_PS2_GS_COLOR_DEPTH"

Remarks

The variable can be set to the following values:

Version

This hint is available since SDL 3.4.20.


CategoryAPI, CategoryAPIMacro, CategoryHints


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